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API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/FNavigationPath
References
| Module | NavigationSystem |
| Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h |
| Include | #include "NavigationData.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationPath.cpp |
void SetSourceActor
&40;
const AActor & InSourceActor
&41;
Remarks
Set's up the path to use SourceActor's location in case of recalculation