Navigation
Unreal Engine C++ API Reference > Runtime > NavigationSystem > FNavigationPath
- FNavigationPath::ContainsNode()
- FNavMeshPath::ContainsNode()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h |
Include | #include "NavigationData.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationPath.cpp |
virtual bool ContainsNode
&40;
NavNodeRef NodeRef
&41; const
Remarks
Check if path contains given node