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System that creates hierarchical easing channels for any newly introduced HierarchicalEasingProvider components
| Name | UMovieSceneHierarchicalEasingInstantiatorSystem |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/WeightAndEasingEvaluatorSystem.h |
| Include Path | #include "Systems/WeightAndEasingEvaluatorSystem.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneHierarchicalEasingInstantiatorSystem : public UMovieSceneEntityInstantiatorSystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneEntitySystem → UMovieSceneEntityInstantiatorSystem → UMovieSceneHierarchicalEasingInstantiatorSystem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneHierarchicalEasingInstantiatorSystem
(
const FObjectInitializer& ObjInit |
Systems/WeightAndEasingEvaluatorSystem.h |
Structs
| Name | Remarks |
|---|---|
| FHierarchicalInstanceData |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bChannelsHaveBeenInvalidated | bool | True of this system just updated all its channels | Systems/WeightAndEasingEvaluatorSystem.h | |
| CachedHierarchicalBlendTargetChannels | TMap< TTuple< int16, UE::MovieScene::FHierarchicalBlendTarget >, uint16 > | Cached output channels for a specific pair (source, target) of hierarchical blends | Systems/WeightAndEasingEvaluatorSystem.h | |
| CachedInstanceIDToChannel | TSparseArray< uint16 > | Map between a sub-sequence handle and the easing channel affecting it | Systems/WeightAndEasingEvaluatorSystem.h | |
| EvaluatorSystem | TObjectPtr< UWeightAndEasingEvaluatorSystem > | Systems/WeightAndEasingEvaluatorSystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FinalizeBlendTargets() |
Systems/WeightAndEasingEvaluatorSystem.h |