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API > API/Runtime > API/Runtime/MovieSceneTracks
Implements a movie scene track that controls a fade.
| Name | UMovieSceneFadeTrack |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneFadeTrack.h |
| Include Path | #include "Tracks/MovieSceneFadeTrack.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneFadeTrack : public UMovieSceneFloatTrack
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneSignedObject → UMovieSceneDecorationContainerObject → UMovieSceneTrack → UMovieSceneNameableTrack → UMovieScenePropertyTrack → UMovieSceneFloatTrack → UMovieSceneFadeTrack
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneFadeTrack
(
const FObjectInitializer& Init |
Tracks/MovieSceneFadeTrack.h |
Functions
Public
Overridden from UMovieSceneNameableTrack
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanRename() |
Tracks/MovieSceneFadeTrack.h | ||
virtual FText GetDefaultDisplayName() |
Tracks/MovieSceneFadeTrack.h |
Overridden from UMovieSceneTrack
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UMovieSceneSection * CreateNewSection() |
Tracks/MovieSceneFadeTrack.h | ||
virtual bool SupportsType
(
TSubclassOf< UMovieSceneSection > SectionClass |
UMovieSceneTrack interface | Tracks/MovieSceneFadeTrack.h |