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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/UMovieSceneCameraShakeSourceShak-_1
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneSection * AddNewCameraShake
(
const FFrameNumber KeyTime, |
Tracks/MovieSceneCameraShakeSourceShakeTrack.h | ||
UMovieSceneSection * AddNewCameraShake
(
const FFrameNumber KeyTime, |
Tracks/MovieSceneCameraShakeSourceShakeTrack.h |
AddNewCameraShake(const FFrameNumber, const UCameraShakeSourceComponent &)
| Name | AddNewCameraShake |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraShakeSourceShakeTrack.h |
| Include Path | #include "Tracks/MovieSceneCameraShakeSourceShakeTrack.h" |
| Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraShakeSourceShakeTrack.cpp |
UMovieSceneSection * AddNewCameraShake
(
const FFrameNumber KeyTime,
const UCameraShakeSourceComponent & ShakeSourceComponent
)
AddNewCameraShake(const FFrameNumber, const TSubclassOf< UCameraShakeBase >, bool)
| Name | AddNewCameraShake |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraShakeSourceShakeTrack.h |
| Include Path | #include "Tracks/MovieSceneCameraShakeSourceShakeTrack.h" |
| Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraShakeSourceShakeTrack.cpp |
UMovieSceneSection * AddNewCameraShake
(
const FFrameNumber KeyTime,
const TSubclassOf < UCameraShakeBase > ShakeClass,
bool bIsAutomaticShake
)