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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Tracks > UMovieSceneSkeletalAnimationTrack
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSkeletalAnimationTrack.h |
Include | #include "Tracks/MovieSceneSkeletalAnimationTrack.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSkeletalAnimationTrack.cpp |
void MatchSectionByBoneTransform
&40;
bool bMatchWithPrevious,
USkeletalMeshComponent &42; SkelMeshComp,
UMovieSceneSkeletalAnimationSection &42; CurrentSection,
FFrameTime CurrentFrame,
FFrameRate FrameRate,
const FName & BoneName,
FTransform & SecondSectionRootDiff,
FVector & TranslationDiff,
FQuat & RotationDiff
&41;