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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Tracks > UMovieSceneCameraCutTrack
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraCutTrack.h |
Include | #include "Tracks/MovieSceneCameraCutTrack.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraCutTrack.cpp |
UMovieSceneCameraCutSection &42; AddNewCameraCut
&40;
const FMovieSceneObjectBindingID & CameraBindingID,
FFrameNumber Time
&41;
Remarks
Adds a new CameraCut at the specified time. The newly created camera cut section
Parameters
Name | Description |
---|---|
CameraBindingID | Handle to the camera that the CameraCut switches to when active. |
Time | The within this track's movie scene where the CameraCut is initially placed. |