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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Systems > UMovieSceneDeferredComponentMovementSystem
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneDeferredComponentMovementSystem.h |
Include | #include "Systems/MovieSceneDeferredComponentMovementSystem.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Systems/MovieSceneDeferredComponentMovementSystem.cpp |
void DeferMovementUpdates
&40;
USceneComponent &42; InComponent
&41;
Remarks
Request that movement updates for the specified component be deferred until the end of the evaluation