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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/Systems > API/Runtime/MovieSceneTracks/Systems/TReinitializeBoundMaterials
References
| Module | MovieSceneTracks |
| Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneMaterialSystem.h |
| Include | #include "Systems/MovieSceneMaterialSystem.h" |
void ForEachAllocation
&40;
int32 Num,
const FMovieSceneEntityID &42; EntityIDs,
const RequiredComponents &42;... Inputs,
FObjectComponent &42; Objects
&41;