Navigation
API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/Systems
Inheritance Hierarchy
- IMovieSceneEntityMutation
- TAddBoundMaterialMutationImpl< AccessorType, TIntegerSequence< int, Indices... >, RequiredComponents... >
References
| Module | MovieSceneTracks |
| Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneMaterialSystem.h |
| Include | #include "Systems/MovieSceneMaterialSystem.h" |
Syntax
template<typename AccessorType, typename... RequiredComponents, int... Indices>
struct TAddBoundMaterialMutationImpl< AccessorType, TIntegerSequence< int, Indices... >, RequiredComponents... > : public UE::MovieScene::IMovieSceneEntityMutation
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | InitializeAllocation
(
FEntityAllocation* Allocation, |
||
TAddBoundMaterialMutationImpl
(
TComponentTypeID< RequiredComponents >... InRequiredComponents |
Overridden from IMovieSceneEntityMutation
| Type | Name | Description | |
|---|---|---|---|
| void | CreateMutation
(
FEntityManager* EntityManager, |
||
| void | InitializeAllocation
(
FEntityAllocation* Allocation, |