Navigation
API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/Systems
References
| Module | MovieSceneTracks |
| Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneSkeletalAnimationSystem.h |
| Include | #include "Systems/MovieSceneSkeletalAnimationSystem.h" |
Syntax
struct FSkeletalAnimationSystemData
Variables
| Type | Name | Description | |
|---|---|---|---|
| TMap< FObjectKey, FMontagePlayerPerSectionData > | MontageData | Map of persistent montage data | |
| TMap< USkeletalMeshComponent *, FBoundObjectActiveSkeletalAnimations > | SkeletalAnimations | Map of active skeletal animations for each bound object |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void |