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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Systems
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieScenePiecewiseIntegerBlenderSystem.h |
Include | #include "Systems/MovieScenePiecewiseIntegerBlenderSystem.h" |
Syntax
struct FIntegerAccumulationBuffers
Remarks
Struct that maintains accumulation buffers for each blend type
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FIntegerBlendResult > | Absolute | |
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TArray< FIntegerBlendResult > | Additive | |
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TArray< FIntegerBlendResult > | AdditiveFromBase | |
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TArray< FIntegerBlendResult > | Relative |