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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Systems
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/WeightAndEasingEvaluatorSystem.h |
Include | #include "Systems/WeightAndEasingEvaluatorSystem.h" |
Syntax
struct FHierarchicalEasingChannelData
Remarks
Computation data used for accumulating hierarchical weights for sub sequences
Variables
Type | Name | Description | |
---|---|---|---|
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EHierarchicalBlendMode | BlendMode | |
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double | FinalResult | The final result of this easing channel, accumulated with all parents |
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int16 | HBias | This channel's HBias |
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uint16 | ParentChannel | Our parent's computation data within PreAllocatedComputationData (in order to support one -> many multiplications). |
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uint16 | ResultChannel | An optional result channel to feed our result to (in order to support many -> one multiplications) |
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double | UnaccumulatedResult | Initial easing result from manual and easing weights, not accumulated with all parents |