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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/Systems
References
| Module | MovieSceneTracks |
| Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneSkeletalAnimationSystem.h |
| Include | #include "Systems/MovieSceneSkeletalAnimationSystem.h" |
Syntax
struct FActiveSkeletalAnimation
Remarks
Information for a single skeletal animation playing on a bound object
Variables
| Type | Name | Description | |
|---|---|---|---|
| const UMovieSceneSkeletalAnimationSection * | AnimSection | ||
| uint8: 1 | bFireNotifies | ||
| double | BlendWeight | ||
| uint8: 1 | bPlaying | ||
| uint8: 1 | bPreviewPlayback | ||
| uint8: 1 | bResetDynamics | ||
| uint8: 1 | bWantsRestoreState | ||
| FMovieSceneContext | Context | ||
| FMovieSceneEntityID | EntityID | ||
| float | FromEvalTime | ||
| EMovieScenePlayerStatus::Type | PlayerStatus | ||
| FRootInstanceHandle | RootInstanceHandle | ||
| float | ToEvalTime |