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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections > UMovieSceneEventSectionBase
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSectionBase.h |
Include | #include "Sections/MovieSceneEventSectionBase.h" |
Syntax
static PostDuplicateSectionEvent;
Remarks
Delegate that is used to ensure that a blueprint compile hook exists for this event section after it has been duplicated.