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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections > UMovieSceneEventSectionBase
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSectionBase.h |
Include | #include "Sections/MovieSceneEventSectionBase.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventSectionBase.cpp |
void OnPostCompile
&40;
UBlueprint &42; Blueprint
&41;
Remarks
Post compilation handler that is invoked once generated function graphs have been compiled. Fixes up UFunction pointers for each event.