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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections > UMovieSceneByteSection
- IMovieSceneEntityProvider::PopulateEvaluationFieldImpl()
- UMovieSceneByteSection::PopulateEvaluationFieldImpl()
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneByteSection.h |
Include | #include "Sections/MovieSceneByteSection.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneByteSection.cpp |
virtual bool PopulateEvaluationFieldImpl
&40;
const TRange< FFrameNumber > & EffectiveRange,
const FMovieSceneEvaluationFieldEntityMetaData & InMetaData,
FMovieSceneEntityComponentFieldBuilder &42; OutFieldBuilder
&41;
Remarks
Optional user-implementation function for populating an evaluation entity field