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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections > UMovieSceneAudioSection
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneAudioSection.h |
Include | #include "Sections/MovieSceneAudioSection.h" |
bool GetLooping&40;&41; const
Whether to allow looping if the section length is greater than the sound duration