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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections > UMovieScene3DTransformSection
- UMovieSceneSection::GetKeyStruct()
- UMovieScene3DTransformSection::GetKeyStruct()
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DTransformSection.h |
Include | #include "Sections/MovieScene3DTransformSection.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DTransformSection.cpp |
virtual TSharedPtr< FStructOnScope > GetKeyStruct
&40;
TArrayView< const FKeyHandle > KeyHandles
&41;
Remarks
Get the data structure representing the specified keys. The keys' data structure representation, or nullptr if key not found or no structure available.
Parameters
Name | Description |
---|---|
KeyHandles | The handles of the keys. |