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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/Sections > API/Runtime/MovieSceneTracks/Sections/FMovieSceneSkeletalAnimationPara- > API/Runtime/MovieSceneTracks/Sections/FMovieSceneSkeletalAnimationPara-/MapTimeToAnimati-
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSkeletalAnimationSection.h |
Include | #include "Sections/MovieSceneSkeletalAnimationSection.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSkeletalAnimationSection.cpp |
double MapTimeToAnimation
&40;
FFrameNumber InSectionStartTime,
FFrameNumber InSectionEndTime,
FFrameTime InPosition,
FFrameRate InFrameRate
&41; const
Remarks
As above, but with already computed section bounds.