Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections > FMovieSceneActorReferenceData
- FMovieSceneChannel::Reset()
- FMovieSceneActorReferenceData::Reset()
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneActorReferenceSection.h |
Include | #include "Sections/MovieSceneActorReferenceSection.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneActorReferenceSection.cpp |
virtual void Reset&40;&41;
Remarks
Reset this channel back to its original state