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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > HMovieSceneSkeletalAnimationRootHitProxy
- HHitProxy::GetMouseCursor()
- HMovieSceneSkeletalAnimationRootHitProxy::GetMouseCursor()
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneSkeletalAnimationRootHitProxy.h |
Include | #include "MovieSceneSkeletalAnimationRootHitProxy.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/MovieSceneSkeletalAnimationRootHitProxy.cpp |
virtual EMouseCursor::Type GetMouseCursor&40;&41;
Remarks
Override to change the mouse based on what it is hovering over.