Navigation
API > API/Runtime > API/Runtime/MovieSceneTracks
Utility class for building a test level sequence using a fluid interface API.
| Name | FSequenceBuilder |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Tests/MovieSceneTestDataBuilders.h |
| Include Path | #include "Tests/MovieSceneTestDataBuilders.h" |
Syntax
struct FSequenceBuilder
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSequenceBuilder() |
Tests/MovieSceneTestDataBuilders.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentBinding | FGuid | Tests/MovieSceneTestDataBuilders.h | ||
| Sequence | TObjectPtr< UMovieSceneTestSequence > | Tests/MovieSceneTestDataBuilders.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSequenceBuilder & AddObjectBinding
(
TObjectPtr< UObject > InObject |
Tests/MovieSceneTestDataBuilders.h | ||
FSequenceBuilder & AddObjectBinding
(
TObjectPtr< UObject > InObject, |
Tests/MovieSceneTestDataBuilders.h | ||
FSequenceTrackBuilder< TrackClass > AddPropertyTrack
(
FName InPropertyName |
Tests/MovieSceneTestDataBuilders.h | ||
FSequenceTrackBuilder< TrackClass > AddRootTrack() |
Tests/MovieSceneTestDataBuilders.h | ||
FSequenceTrackBuilder< TrackClass > AddTrack() |
Tests/MovieSceneTestDataBuilders.h |