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Structure representing an animated scalar parameter and it's associated animation curve.
| Name | FScalarMaterialParameterInfoAndCurve |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneComponentMaterialParameterSection.h |
| Include Path | #include "Sections/MovieSceneComponentMaterialParameterSection.h" |
Syntax
USTRUCT ()
struct FScalarMaterialParameterInfoAndCurve
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Sections/MovieSceneComponentMaterialParameterSection.h | |||
FScalarMaterialParameterInfoAndCurve
(
const FMaterialParameterInfo& InParameterInfo |
Creates a new FScalarMaterialParameterInfoAndCurve for a specific scalar parameter. | Sections/MovieSceneComponentMaterialParameterSection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ParameterAssetName | FString | Editor-only name of parameter asset, if applicable | Sections/MovieSceneComponentMaterialParameterSection.h | |
| ParameterCurve | FMovieSceneFloatChannel | The curve which contains the animation data for the scalar parameter. | Sections/MovieSceneComponentMaterialParameterSection.h | |
| ParameterInfo | FMaterialParameterInfo | The material parameter info of the scalar parameter which is being animated. | Sections/MovieSceneComponentMaterialParameterSection.h | |
| ParameterLayerName | FString | Editor-only name of parameter layer, if applicable | Sections/MovieSceneComponentMaterialParameterSection.h |