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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | FMovieSceneEvent |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneEvent.h |
| Include Path | #include "Channels/MovieSceneEvent.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieSceneEvent
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoundObjectPinName | FName | Channels/MovieSceneEvent.h |
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| CompiledFunctionName | FName | Channels/MovieSceneEvent.h |
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| PayloadVariables | TMap< FName, FMovieSceneEventPayloadVariable > | Array of payload variables to be added to the generated function | Channels/MovieSceneEvent.h |
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| Ptrs | FMovieSceneEventPtrs | The function that should be called to invoke this event. | Channels/MovieSceneEvent.h | |
| WeakEndpoint | TWeakObjectPtr< UObject > | Serialized weak pointer to the function entry (UK2Node_FunctionEntry) or custom event node (UK2Node_CustomEvent) within the blueprint graph for this event. | Channels/MovieSceneEvent.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UClass * GetBoundObjectPropertyClass() |
Return the class of the bound object property | Channels/MovieSceneEvent.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FunctionEntry_DEPRECATED | TWeakObjectPtr< UObject > | Deprecated weak pointer to the function entry to call - no longer serialized but cached on load. | Channels/MovieSceneEvent.h | |
| GraphGuid_DEPRECATED | FGuid | (deprecated) The UEdGraph::GraphGuid property that relates the graph within which our endpoint lives. | Channels/MovieSceneEvent.h | |
| NodeGuid_DEPRECATED | FGuid | (deprecated) When valid, relates to the The UEdGraphNode::NodeGuid for a custom event node that defines our event endpoint. | Channels/MovieSceneEvent.h |