Navigation
API > API/Runtime > API/Runtime/MovieSceneTracks
Component data for camera shakes
| Name | FMovieSceneCameraShakeComponentData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksComponentTypes.h |
| Include Path | #include "MovieSceneTracksComponentTypes.h" |
Syntax
USTRUCT ()
struct FMovieSceneCameraShakeComponentData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MovieSceneTracksComponentTypes.h | |||
FMovieSceneCameraShakeComponentData
(
const FMovieSceneCameraShakeSectionData& InSectionData, |
MovieSceneTracksComponentTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SectionData | FMovieSceneCameraShakeSectionData | The shake data from the section that created this component | MovieSceneTracksComponentTypes.h | |
| SectionEndTime | FFrameNumber | MovieSceneTracksComponentTypes.h | ||
| SectionSignature | FGuid | The signature of the source section at the time the shake instance was created | MovieSceneTracksComponentTypes.h | |
| SectionStartTime | FFrameNumber | The range of the section that created this component | MovieSceneTracksComponentTypes.h |