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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksPropertyTypes.h |
Include | #include "MovieSceneTracksPropertyTypes.h" |
Syntax
struct FIntermediateColor
Remarks
Intermediate type for the color property system that lets us store what kind of color type we should use
Variables
Type | Name | Description | |
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double | A | |
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double | B | |
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double | G | |
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double | R |
Constructors
Type | Name | Description | |
---|---|---|---|
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FIntermediateColor
(
const FLinearColor& InColor |
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FIntermediateColor
(
const FColor& InColor |
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FIntermediateColor
(
const FSlateColor& InSlateColor |
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FIntermediateColor
(
double InR, |
Functions
Type | Name | Description | |
---|---|---|---|
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FColor | GetColor () |
|
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FLinearColor | ||
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FSlateColor |
Operators
Type | Name | Description | |
---|---|---|---|
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double | operator[]
(
int32 Index |