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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/FFloatPropertyTraits
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void GetObjectPropertyValue
(
const UObject* InObject, |
MovieSceneTracksComponentTypes.h | ||
static void GetObjectPropertyValue
(
const UObject* InObject, |
MovieSceneTracksComponentTypes.h | ||
static void GetObjectPropertyValue
(
const UObject* InObject, |
MovieSceneTracksComponentTypes.h | ||
static void GetObjectPropertyValue
(
const UObject* InObject, |
MovieSceneTracksComponentTypes.h |
GetObjectPropertyValue(const UObject *, const FCustomPropertyAccessor &, double &)
| Name | GetObjectPropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksComponentTypes.h |
| Include Path | #include "MovieSceneTracksComponentTypes.h" |
static void GetObjectPropertyValue
(
const UObject * InObject,
const FCustomPropertyAccessor & BaseCustomAccessor,
double & OutValue
)
GetObjectPropertyValue(const UObject *, uint16, double &)
| Name | GetObjectPropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksComponentTypes.h |
| Include Path | #include "MovieSceneTracksComponentTypes.h" |
static void GetObjectPropertyValue
(
const UObject * InObject,
uint16 PropertyOffset,
double & OutValue
)
GetObjectPropertyValue(const UObject , FTrackInstancePropertyBindings , double &)
| Name | GetObjectPropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksComponentTypes.h |
| Include Path | #include "MovieSceneTracksComponentTypes.h" |
static void GetObjectPropertyValue
(
const UObject * InObject,
FTrackInstancePropertyBindings * PropertyBindings,
double & OutValue
)
GetObjectPropertyValue(const UObject *, const FName &, double &)
| Name | GetObjectPropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksComponentTypes.h |
| Include Path | #include "MovieSceneTracksComponentTypes.h" |
static void GetObjectPropertyValue
(
const UObject * InObject,
const FName & PropertyPath,
double & OutValue
)