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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | FComponentTransformPreAnimatedTraits |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h |
| Include Path | #include "PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h" |
Syntax
struct FComponentTransformPreAnimatedTraits : public UE::MovieScene::TPropertyTraits< FIntermediate3DTransform >
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| KeyType | FObjectKey | PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h | |
| StorageType | FIntermediate3DTransform | PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void SetObjectPropertyValue
(
UObject* InObject, |
These override the functions in FComponentTransformPropertyTraits in order to wrap them with a temporary mobility assignment | PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h | |
static void SetObjectPropertyValue
(
UObject* InObject, |
PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h | ||
static void SetObjectPropertyValue
(
UObject* InObject, |
PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h |