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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | FAnimatedCustomPrimitiveDataInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneCustomPrimitiveDataSystem.h |
| Include Path | #include "Systems/MovieSceneCustomPrimitiveDataSystem.h" |
Syntax
struct FAnimatedCustomPrimitiveDataInfo
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FAnimatedCustomPrimitiveDataInfo() |
Systems/MovieSceneCustomPrimitiveDataSystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendChannelID | FMovieSceneBlendChannelID | Systems/MovieSceneCustomPrimitiveDataSystem.h | ||
| NumContributors | int32 | Systems/MovieSceneCustomPrimitiveDataSystem.h | ||
| OutputEntityID | FMovieSceneEntityID | Systems/MovieSceneCustomPrimitiveDataSystem.h | ||
| WeakBlenderSystem | TWeakObjectPtr< UMovieSceneBlenderSystem > | Weak blender system ptr - only assigned if the blend channel is ever allocated | Systems/MovieSceneCustomPrimitiveDataSystem.h | |
| WeakLinker | TWeakObjectPtr< UMovieSceneEntitySystemLinker > | Weak linker ptr - only assigned if the output entity is ever allocated | Systems/MovieSceneCustomPrimitiveDataSystem.h |