Navigation
API > API/Runtime > API/Runtime/MovieScene
A blend channel ID
| Name | FMovieSceneBlendChannelID |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneBlenderSystemTypes.h |
| Include Path | #include "EntitySystem/MovieSceneBlenderSystemTypes.h" |
Syntax
struct FMovieSceneBlendChannelID
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Builds a default, invalid channel ID | EntitySystem/MovieSceneBlenderSystemTypes.h | ||
FMovieSceneBlendChannelID
(
FMovieSceneBlenderSystemID InSystemID, |
Builds a channel ID | EntitySystem/MovieSceneBlenderSystemTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| INVALID_BLEND_CHANNEL | uint16 | Invalid blend channel ID | EntitySystem/MovieSceneBlenderSystemTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChannelID | uint16 | The blend channel ID for the given blender system | EntitySystem/MovieSceneBlenderSystemTypes.h | |
| SystemID | FMovieSceneBlenderSystemID | The blender system associated with the blend channel | EntitySystem/MovieSceneBlenderSystemTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneBlenderSystem * FindSystem
(
const UMovieSceneEntitySystemLinker* Linker |
Returns the blender system instance found in a given linker | EntitySystem/MovieSceneBlenderSystemTypes.h | |
BlenderSystemClass * FindSystem
(
const UMovieSceneEntitySystemLinker* Linker |
Returns the blender system instance found in a given linker | EntitySystem/MovieSceneBlenderSystemTypes.h | |
TSubclassOf< UMovieSceneBlenderSystem > GetSystemClass() |
Returns the blender system type | EntitySystem/MovieSceneBlenderSystemTypes.h | |
bool IsValid() |
Returns whether this ID is valid | EntitySystem/MovieSceneBlenderSystemTypes.h |