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Structure for holding the sorted blending order data for the additive and override data
| Name | FAdditiveAndOverrides |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieScenePiecewiseDoubleBlenderSystem.h |
| Include Path | #include "Systems/MovieScenePiecewiseDoubleBlenderSystem.h" |
Syntax
struct FAdditiveAndOverrides
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | TSortedMap< int32, FAdditveAndOverrideData > | Systems/MovieScenePiecewiseDoubleBlenderSystem.h |