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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Evaluation
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneParameterTemplate.h |
Include | #include "Evaluation/MovieSceneParameterTemplate.h" |
Syntax
struct FEvaluatedParameterSectionValues
Remarks
Evaluation structure that holds evaluated values
Variables
Type | Name | Description | |
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TArray< FBoolParameterNameAndValue, TInlineAllocator< 2 > > | BoolValues | Array of evaluated bool values |
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TArray< FColorParameterNameAndValue, TInlineAllocator< 2 > > | ColorValues | Array of evaluated color values |
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TArray< FScalarParameterNameAndValue, TInlineAllocator< 2 > > | ScalarValues | Array of evaluated scalar values |
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TArray< FTransformParameterNameAndValue, TInlineAllocator< 2 > > | TransformValues | Array of evaluated transform values |
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TArray< FVector2DParameterNameAndValue, TInlineAllocator< 2 > > | Vector2DValues | Array of evaluated vector2D values |
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TArray< FVectorParameterNameAndValue, TInlineAllocator< 2 > > | VectorValues | Array of evaluated vector values |
Constructors
Type | Name | Description | |
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Non-copyable. |
Operators
Type | Name | Description | |
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FEvaluatedParameterSectionValues & | ||
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FEvaluatedParameterSectionValues & | operator=
(
const FEvaluatedParameterSectionValues& |