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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > EntitySystem > Interrogation > FSystemInterrogator > QueryPropertyValues
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h |
Include | #include "EntitySystem/Interrogation/MovieSceneInterrogationLinker.h" |
template<typename PropertyTraits>
void QueryPropertyValues
&40;
const TPropertyComponents< PropertyTraits > & InPropertyComponents,
TArray< typename PropertyTraits::StorageType > & OutValues
&41; const
Remarks
Query the computed value of an animated property.
See the other QueryPropertyValues method description.
Parameters
Name | Description |
---|---|
InPropertyComponent | The type of property being animated on the default channel. |
OutValues | The animated values, one for each interrogation time. |