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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > EntitySystem > Interrogation > FSystemInterrogator
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h |
Include | #include "EntitySystem/Interrogation/MovieSceneInterrogationLinker.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/EntitySystem/Interrogation/MovieSceneInterrogationLinker.cpp |
FMovieSceneEntityID FindEntityFromOwner
&40;
FInterrogationKey InterrogationKey,
UObject &42; Owner,
uint32 EntityID
&41; const
Remarks
- Find an entity given the entity's owner.
-
Must call TrackImportedEntities(true) prior to calling ImportTrack for this function to return the correct entity