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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/EntitySystem > API/Runtime/MovieSceneTracks/EntitySystem/Interrogation > API/Runtime/MovieSceneTracks/EntitySystem/Interrogation/FInterrogationChannels
References
| Module | MovieSceneTracks |
| Header | /Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h |
| Include | #include "EntitySystem/Interrogation/MovieSceneInterrogationLinker.h" |
FInterrogationChannel ImportTransformHierarchy
&40;
USceneComponent &42; SceneComponent
&41;
Remarks
Import the entire transform hierarchy for the specified component, including all attached parents and tracks relating to them. The channel that was either pre-existing or allocated for SceneComponent
Parameters
| Name | Description |
|---|---|
| SceneComponent | The scene component to import. A new channel will be allocated for this if one does not already exist. |
| InPlayer | The player interface to use for looking up object binding IDs pertaining to scene components or actors |
| SequenceID | The current sequence ID for the interrogation |