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API > API/Runtime > API/Runtime/MovieSceneCapture > API/Runtime/MovieSceneCapture/UMovieSceneCaptureProtocolBase
Description
Get the UWorld associated with this Capture Protocol. This is not valid until Setup has been called with a valid Slate viewport. Will return nullptr when the protocol has been created but the game world is not running (ie: in UI).
Derived Overrides
| Name | GetWorld |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h |
| Include Path | #include "MovieSceneCaptureProtocolBase.h" |
| Source | /Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureProtocolBase.cpp |
virtual UWorld * GetWorld() const