Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > UMovieSceneCapture
- ICaptureProtocolHost::GetCaptureStrategy()
- UMovieSceneCapture::GetCaptureStrategy()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCapture.h |
Include | #include "MovieSceneCapture.h" |
virtual const ICaptureStrategy & GetCaptureStrategy&40;&41; const
Remarks
Access the host's capture strategy