Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > UMovieSceneCapture
Inheritance Hierarchy
- TBaseMulticastDelegate_NoParams< void >
- UMovieSceneCapture::FOnCaptureFinished
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCapture.h |
Include | #include "MovieSceneCapture.h" |
Syntax
class FOnCaptureFinished : public TBaseMulticastDelegate_NoParams< void >
Remarks
Event that is fired after we've finished capturing