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API > API/Runtime > API/Runtime/MovieSceneCapture > API/Runtime/MovieSceneCapture/Protocols > API/Runtime/MovieSceneCapture/Protocols/UUserDefinedImageCaptureProtocol
References
| Module | MovieSceneCapture |
| Header | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h |
| Include | #include "Protocols/UserDefinedCaptureProtocol.h" |
| Source | /Engine/Source/Runtime/MovieSceneCapture/Private/UserDefinedCaptureProtocol.cpp |
FString GenerateFilenameForBuffer
&40;
UTexture &42; Buffer,
const FCapturedPixelsID & StreamID
&41;
Remarks
Generate a filename for the specified buffer using this protocol's file name formatter A fully qualified file name
Parameters
| Name | Description |
|---|---|
| Buffer | The desired buffer to generate a filename for |
| StreamID | The ID of the stream for this buffer (e.g. a composition pass name) |