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API > API/Runtime > API/Runtime/MovieSceneCapture
Classes
| Type | Name | Description | |
|---|---|---|---|
| FCapturedPixels | |||
| FCapturedPixelsID | Structure used as an identifier for a particular buffer within a capture. | ||
| FCompositionGraphCapturePasses | HCGM_Linear gets remapped to DCIP3_D65 internally static_assert(HCGM_Linear == (int32)EDisplayColorGamut::DCIP3_D65, "EHDRCaptureGamut and EDisplayColorGamut not matching") | ||
| UCompositionGraphCaptureProtocol | |||
| UCompressedImageSequenceProtocol | |||
| UFrameGrabberProtocol | |||
| UImageSequenceProtocol | |||
| UImageSequenceProtocol_BMP | |||
| UImageSequenceProtocol_EXR | |||
| UImageSequenceProtocol_JPG | |||
| UImageSequenceProtocol_PNG | |||
| UMasterAudioSubmixCaptureProtocol | This is an experimental audio capture implementation which captures the final output from the master submix. | ||
| UNullAudioCaptureProtocol | This is a null audio capture implementation which skips capturing audio. | ||
| UUserDefinedCaptureProtocol | A blueprintable capture protocol that defines how to capture frames from the engine | ||
| UUserDefinedImageCaptureProtocol | A blueprintable capture protocol tailored to capturing and exporting frames as images | ||
| UVideoCaptureProtocol |