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API > API/Runtime > API/Runtime/MovieSceneCapture > API/Runtime/MovieSceneCapture/Protocols > API/Runtime/MovieSceneCapture/Protocols/UImageSequenceProtocol
- UFrameGrabberProtocol::ProcessFrame()
- UImageSequenceProtocol::ProcessFrame()
References
| Module | MovieSceneCapture |
| Header | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/ImageSequenceProtocol.h |
| Include | #include "Protocols/ImageSequenceProtocol.h" |
| Source | /Engine/Source/Runtime/MovieSceneCapture/Private/ImageSequenceProtocol.cpp |
virtual void ProcessFrame
&40;
FCapturedFrameData Frame
&41;
Remarks
Process a captured frame. This may be called on any thread.
Parameters
| Name | Description |
|---|---|
| Frame | The captured frame data, including any payload retrieved from GetFramePayload |