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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > FViewportSurfaceReader
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h |
Include | #include "FrameGrabber.h" |
Source | /Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabber.cpp |
void Resize
&40;
uint32 Width,
uint32 Height
&41;
Remarks
Set up this surface to the specified width/height