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API > API/Runtime > API/Runtime/MovieSceneCapture > API/Runtime/MovieSceneCapture/FFrameGrabber
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFrameGrabber
(
const FFrameGrabber& |
Non-copyable | FrameGrabber.h | |
FFrameGrabber
(
TSharedRef< FSceneViewport > Viewport, |
Construct this frame grabber | FrameGrabber.h |
FFrameGrabber(const FFrameGrabber &)
Description
Non-copyable
| Name | FFrameGrabber |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h |
| Include Path | #include "FrameGrabber.h" |
FFrameGrabber
(
const FFrameGrabber &
)
FFrameGrabber(TSharedRef< FSceneViewport >, FIntPoint, EPixelFormat, uint32)
Description
Construct this frame grabber
| Name | FFrameGrabber |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h |
| Include Path | #include "FrameGrabber.h" |
| Source | /Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabber.cpp |
FFrameGrabber
(
TSharedRef< FSceneViewport > Viewport,
FIntPoint DesiredBufferSize,
EPixelFormat InPixelFormat,
uint32 NumSurfaces
)
Parameters
| Name | Remarks |
|---|---|
| InViewport | The viewport we are to grab frames for |
| DesiredBufferSize | The desired size of captured frames |
| InPixelFormat | The desired pixel format to store captured frames as |
| InNumSurfaces | The number of destination surfaces contained in our buffer |