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API > API/Runtime > API/Runtime/MovieSceneCapture > API/Runtime/MovieSceneCapture/FFrameGrabber
Array of surfaces that we resolve the viewport RHI to. Fixed allocation - should never be resized
| Name | FResolveSurface |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h |
| Include Path | #include "FrameGrabber.h" |
Syntax
struct FResolveSurface
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FResolveSurface
(
EPixelFormat InPixelFormat, |
FrameGrabber.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Payload | FFramePayloadPtr | FrameGrabber.h | ||
| Surface | FViewportSurfaceReader | FrameGrabber.h |