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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > FFrameGrabber
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h |
Include | #include "FrameGrabber.h" |
Syntax
enum EFrameGrabberState
&123;
Inactive,
Active,
PendingShutdown,
&125;
Values
Name | Description |
---|---|
Inactive | |
Active | |
PendingShutdown |
Remarks
The current state of the grabber