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Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieSceneSequencePlayer
- UObject::CallRemoteFunction()
- UMovieSceneSequencePlayer::CallRemoteFunction()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
Include | #include "MovieSceneSequencePlayer.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp |
virtual bool CallRemoteFunction
&40;
UFunction &42; Function,
void &42; Parms,
FOutParmRec &42; OutParms,
FFrame &42; Stack
&41;
Remarks
Call the actor's function remotely
Parameters
Name | Description |
---|---|
Function | function to call |
Parameters | arguments to the function call |
Stack | stack frame for the function call |