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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneSequence
Type | Name | Description | |
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TArray< UObject *, TInlineAllocator< 1 > > | LocateBoundObjects
(
const FGuid& ObjectId, |
Locate all the objects that correspond to the specified object ID, using the specified context Calling this directly instead of IMovieScenePlayer::ResolveBoundObjects means that you won't be able to locate Spawnable objects or objects from Custom Bindings. |
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void | LocateBoundObjects
(
const FGuid& ObjectId, |
Locate all the objects that correspond to the specified object ID, using the specified context. |
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void | LocateBoundObjects
(
const FGuid& ObjectId, |
Locate all the objects that correspond to the specified object ID, using the specified parameters. |
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void | LocateBoundObjects
(
const FGuid& ObjectId, |
Locate all the objects that correspond to the specified object ID, using the specified parameters. |