Navigation
API > API/Runtime > API/Runtime/MovieScene
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneNodeGroupCollection
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieScene.h |
| Include | #include "MovieScene.h" |
Syntax
class UMovieSceneNodeGroupCollection : public UObject
Remarks
Structure that represents a collection of NodeGroups
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddNodeGroup
(
UMovieSceneNodeGroup* NodeGroup |
||
| auto | begin () |
DO NOT USE DIRECTLY STL-like iterators to enable range-based for loop support. | |
| auto | begin () |
||
| bool | Contains
(
UMovieSceneNodeGroup* NodeGroup |
||
| auto | end () |
||
| auto | end () |
||
| bool | |||
| const int32 | Num () |
||
| UMovieSceneNodeGroupCollection::FOnNodeGroupCollectionChanged TBaseMulticastDelegate_NoParams | |||
| void | RemoveNodeGroup
(
UMovieSceneNodeGroup* NodeGroup |
||
| void | UpdateNodePath
(
const FString& OldPath, |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditUndo () |
Called after applying a transaction to the object. | |
| void | PostLoad () |
Called after this object has been deserialized |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FOnNodeGroupCollectionChanged | Event that is triggered whenever this collection of node groups, or an included node group, has changed |