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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneNodeGroupCollection
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieScene.h |
| Include | #include "MovieScene.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieScene.cpp |
void UpdateNodePath
&40;
const FString & OldPath,
const FString & NewPath
&41;